Cornell University students Lucy Jiang, Ria Gualano, and Kexin Zhang are conducting a research study on invisible disability representation via avatars in social VR. They are looking for folks who identify as having an invisible disability to participate in this study, which consists of an hour-long interview, in exchange for a $20 Amazon gift card.Continue reading “Study Researching Invisible Disability Representation in Social VR Seeking Participants”
Tag Archives: Virtual Reality
Spatial.io is our New Home
The news of Altspace’s closure hit us hard, but it is our very nature as spoonies to adapt and persevere, and we have selected Spatial as our new home!
Stereo to Mono Audio Override: An Open Letter for Accessibility
Dear VR Developers, Virtual Reality has opened new doors for folks living with disabilities and health conditions which restrict their ability to venture out of their homes. I frequently find myself homebound due to complications from my conditions, and before I discovered social VR, I was pretty lonely and there wasn’t a whole lot IContinue reading “Stereo to Mono Audio Override: An Open Letter for Accessibility”
Real VR Fishing Review
The photorealistic graphics showcase just how incredible VR technology has become. No matter how many hours I have logged in this game, I am still in awe of how detailed everything is. I’ll stop fishing just to look down at the texture on my gloves or watch a perfectly animated flock of birds dance in the sky overhead. Then, my controller vibrates sharply alerting me of a bite on the line, and my focus is snapped back to the task at hand!
Horizon Worlds Lacks Accessibility for Deaf & Hard-of-Hearing
This is an open letter to please add live automated speech recognition (ASR) to display captioning in Horizon. The technology exists but I am seeing comments that it is just not considered a high priority for the full release of this app. Can we petition to change this?
Spoons and Ratings Criteria
This post details how I calculate each of the ratings I issue while writing a review on this site. It also gives examples of how many “spoons” I would say some everyday activities cost me so you can have a general basis for comparison to your own spoons when considering my reviews.
A Spoonie’s Guide to VR
The majority VR games require movement, and I know that can really whittle away at spoons fast. Throughout my time in VR, I’ve explored as many experiences and games as I could get my virtual hands on, and I thought it might be useful for my fellow spoonies to have a reference guide of reviews for each of the games I’ve tried, complete with a rating of 1-5 spoons indicating how much energy a game takes to play.